Hollow knight global game manager file download
Fixed an issue where In-Game Overlay stops working after minimizing the game. Fixed an issue where broadcast viewers count, comments and likes incorrectly persist between broadcasting sessions. Fixed an issue where users could not set a new video recording path if the previous one got corrupted.
Fixed an issue where recording stops working after the user toggles the FPS counter. Fixed an issue where upload to Weibo stops working. Improved performance and stability for Shadowplay record, Driver installation, and Gamestream launch. Updated to the latest version of 7z.
Fixed an issue with upload of videos or screenshots. Fixed an issue where Highlights did not work. Updates to Game Filters and Photo Mode It's now easier to create your unique filter - simply select the filter to add from the Game Filter menu.
And more! Added new features to manage your privacy and data. Learn more at privacy. Streamlined registration process and first time experience. Fixed "A supported game is required to use this feature" issue with Freestyle. This requires updating to Game Ready Driver Fixed an issue with Instant Replay when hard drive is low on disk space. Updated translations for Ansel and Freestyle. Fixed an issue where In Game Overlay would disappear after minimizing games a few times. Fixed an issue where notifications would persist on screen after switching to another window.
Improved GameStream connectivity and reliability. Fixed an issue of no audio on games after a GameStream session. Various stability, security, and performance improvements.
Upload and showcase your best game photos on our new Shot with GeForce website Visit our game photography gallery, Shot with GeForce , showcasing the community's best Ansel photographs.
Note: the game must be running with Highlights enabled to access these settings. We've improved Gamestream connectivity under poor network conditions. We've improved upload robustness while uploading multiple files at the same time. Fixed an issue where GeForce Experience had an empty screen. Fixed an issue in multi-monitor configurations where video would be recorded on the primary monitor in the resolution of second monitor. Fixed an issue where users lost their Freestyle settings after accessing Ansel Photo Mode.
Fixed an issue where Instant Replay temp files could accumulate and take up disk space. Fixed an issue where ShadowPlay would not record with microphone turned on. Fixed a red slash issue during recording with microphone turned on. Fixed an issue with Sniper Elite 4 where the mouse got stuck if In Game Overlay was brought up and the game was running in windowed mode.
Fixed an issue where In-Game Overlay slide-in notification would pop up for some desktop applications like Oculus Home. Addressed various stability and performance issues. More Improvements We've improved Gamestream connectivity under poor network conditions. Fixed an issue with Sniper Elite 4 where mouse got stuck if In Game Overlay was brought up and game was running in window mode. Take beautiful game photos with our improved Ansel Photo Mode beta feature We've added powerful photo-editing capabilities with 7 new filters, 18 different controls, and the ability to combine filters together for advanced effects.
Visit the GeForce Forums for further instructions. Fixed a bug with the trim feature in the ShadowPlay Highlights summary screen. Fixed an issue where DPI scaling would impact the in-game overlay.
Fixed an issue of image flickering on the in-game overlay. Fixed an issue where new users were not able to log in. We've fixed an issue where ShadowPlay Highlights game permission dialog was displayed in the wrong window. Improved game detection We've sped up game detection for games installed through Oculus Store and games located in your Windows Quick Launch bar.
Beta feature Now you can create and share. Fixed an issue where recorded video is shorter than desired length. Fixed an issue where In-Game Overlay was more transparent in full screen mode. Fixed controller support for Destiny 2 in GameStream. Added ability to independently control volume of microphone and system sounds. Moved location for customizing the resolution, frame rate and bit rate into Settings.
Improved speed in detecting games on your PC. Fixed issue where editing ShadowPlay Highlights video resulted in out-of-sync audio. Fixed issue where in-game overlay notification appears in Microsoft Visual Studio. Fixed issue where ShadowPlay did not work even though the PC met system requirements.
Fixed issue for The Witcher 3 where launching in-game overlay froze the mouse pointer. Fixed issue for Discord where FPS overlay would appear requires driver Fixed issue where installation of Game Ready Driver would not be successful. Bug Fixes Fixed a bug that would re-enable the GeForce Experience overlay after exiting certain games.
Fixed a bug that prevented saving ShadowPlay Highlights to another hard drive. Fixed bug to install GeForce Experience with a non-admin Windows user account. Fixed a bug where ShadowPlay Highlights videos are overwritten without user consent. Fixed a bug where ShadowPlay Highlights saves 3 seconds of video. Added ability to broadcast to Facebook groups. Added ability to share screenshots to Weibo.
Added ability to reset keyboard shortcuts to their default settings. GeForce Experience Client: Added ability to download and install experimental feature updates. Improved game scan time for first-time setup. Reduced video stutter by matching monitor refresh rates of client and server.
Bug Fixes Fixed issue where game assets do not show up if the PC is offline. Fixed DNF game performance drop with in-game overlay enabled requires driver Fixed case where in-game overlay would not be brought up if Instant Replay was on and game resolution was changed.
Addressed various stability, performance, localization and security issues. Improved audio quality for low-pitched sounds for 5. Improved video improvement around video stuttering during GameStream. Client Updates: Added release notes popup after client update. Improved stereo video capture using ShadowPlay. Bug Fixes Addressed various stability, performance and security issues. Fixed controller issue for GameStream for Hollow Knight.
Requires driver Streamlined controls for Broadcast and Gallery Upload Consolidated Gallery Upload and Broadcast into one window - removed requirement to select service provider prior to upload screen and added ability to directly log into service provider.
Others: Added button to open Windows video folder from within the Gallery. Improved overlay performance at first launch. Fixed case where games running in HDR mode would crash when a screenshot was taken. Upload and showcase your best game photos on our new Shot with GeForce website Visit our game photography gallery, Shot with GeForce , showcasing the community's best Ansel photographs.
Note: the game must be running with Highlights enabled to access these settings. We've improved Gamestream connectivity under poor network conditions. We've improved upload robustness while uploading multiple files at the same time. Fixed an issue where GeForce Experience had an empty screen. Fixed an issue in multi-monitor configurations where video would be recorded on the primary monitor in the resolution of second monitor.
Fixed an issue where users lost their Freestyle settings after accessing Ansel Photo Mode. Fixed an issue where Instant Replay temp files could accumulate and take up disk space. Fixed an issue where ShadowPlay would not record with microphone turned on. Fixed a red slash issue during recording with microphone turned on.
Fixed an issue with Sniper Elite 4 where the mouse got stuck if In Game Overlay was brought up and the game was running in windowed mode. Fixed an issue where In-Game Overlay slide-in notification would pop up for some desktop applications like Oculus Home. Addressed various stability and performance issues. More Improvements We've improved Gamestream connectivity under poor network conditions.
Fixed an issue with Sniper Elite 4 where mouse got stuck if In Game Overlay was brought up and game was running in window mode. Take beautiful game photos with our improved Ansel Photo Mode beta feature We've added powerful photo-editing capabilities with 7 new filters, 18 different controls, and the ability to combine filters together for advanced effects.
Visit the GeForce Forums for further instructions. Fixed a bug with the trim feature in the ShadowPlay Highlights summary screen. Fixed an issue where DPI scaling would impact the in-game overlay. Fixed an issue of image flickering on the in-game overlay. Fixed an issue where new users were not able to log in. We've fixed an issue where ShadowPlay Highlights game permission dialog was displayed in the wrong window. Improved game detection We've sped up game detection for games installed through Oculus Store and games located in your Windows Quick Launch bar.
Beta feature Now you can create and share. Fixed an issue where recorded video is shorter than desired length. Fixed an issue where In-Game Overlay was more transparent in full screen mode.
Fixed controller support for Destiny 2 in GameStream. Added ability to independently control volume of microphone and system sounds. Moved location for customizing the resolution, frame rate and bit rate into Settings. Improved speed in detecting games on your PC. Fixed issue where editing ShadowPlay Highlights video resulted in out-of-sync audio.
Fixed issue where in-game overlay notification appears in Microsoft Visual Studio. Fixed issue where ShadowPlay did not work even though the PC met system requirements. Fixed issue for The Witcher 3 where launching in-game overlay froze the mouse pointer. Fixed issue for Discord where FPS overlay would appear requires driver Fixed issue where installation of Game Ready Driver would not be successful. Bug Fixes Fixed a bug that would re-enable the GeForce Experience overlay after exiting certain games.
Fixed a bug that prevented saving ShadowPlay Highlights to another hard drive. Fixed bug to install GeForce Experience with a non-admin Windows user account. Fixed a bug where ShadowPlay Highlights videos are overwritten without user consent. Fixed a bug where ShadowPlay Highlights saves 3 seconds of video. Added ability to broadcast to Facebook groups.
Added ability to share screenshots to Weibo. Added ability to reset keyboard shortcuts to their default settings. GeForce Experience Client: Added ability to download and install experimental feature updates. Improved game scan time for first-time setup. Reduced video stutter by matching monitor refresh rates of client and server.
Bug Fixes Fixed issue where game assets do not show up if the PC is offline. Fixed DNF game performance drop with in-game overlay enabled requires driver Fixed case where in-game overlay would not be brought up if Instant Replay was on and game resolution was changed. Addressed various stability, performance, localization and security issues.
Improved audio quality for low-pitched sounds for 5. Improved video improvement around video stuttering during GameStream. Client Updates: Added release notes popup after client update. Improved stereo video capture using ShadowPlay. Bug Fixes Addressed various stability, performance and security issues. Fixed controller issue for GameStream for Hollow Knight. Requires driver Streamlined controls for Broadcast and Gallery Upload Consolidated Gallery Upload and Broadcast into one window - removed requirement to select service provider prior to upload screen and added ability to directly log into service provider.
Others: Added button to open Windows video folder from within the Gallery. Improved overlay performance at first launch. Fixed case where games running in HDR mode would crash when a screenshot was taken. Release highlights summary displays upon completion of client self-update. Removed User Account Control prompt during self-update for admin users.
Improved file cleanup of downloaded GeForce Experience installation files. Game Code Redemption: Added reminder message to complete reward redemption. Added a badge to identify unredeemed rewards. Reduced game banding and better quality on static scenes using Pascal GPUs. Fixed issue with enabling multi-controller support when games are launched through Steam Big Picture. Fixed issue with 2nd controller not functioning for Gang Beasts.
Improved robustness around game launches. Others: Addressed various stability, performance and security improvements. Improved offline mode no internet connection experience. Fixed case where client's full-screen state was not persisting upon re-launch. Added desktop and in-client notifications for game code redemptions. GeForce Experience Overlay Improved overlay responsiveness and performance. Bugs fixed Fixed case where XSplit crashed when overlay was enabled. Fixed bug in multicontroller detection and controller support after resume from sleep for PES Fixed bug in multi-controller setting for games launched through Steam Big Picture.
Fixed custom box art loading issue for manually added games. Fixed case where client launch was taking too long on some systems. Fixed case where FPS counter was shown on lock screen. Fixed case where broadcast and recording features were not fully enabled after clean driver installation. Fixed the issue where upon Game Scan games could be detected in the Steam temp folder while downloading.
Broadcast custom overlays are no longer set to default shortcuts. With a single playthrough runtime of over fifteen hours, this game packs so much into its cute and cartoonish story. You are urged to play your own way at your own pace. Then with the addition of a new game plus mode, you can do it all over again with the added difficulty. Allowing you to take in the world again but with a new understanding and perspective of events. Not to mention a very good grasp of the core mechanics.
Hollow knight has taken the 2D platform and bent it to its will. Creating a game that is far more deep and full of content than it has any right to be. The similarities to brilliant titles like Shovel Knight, Bloodborne and Metroid only show how expertly crafted this title is. The art style is so unique and varied, the sound and music is beautiful. The combat is hard but fair and the plot offers as much or as little as players are willing to seek out. Making it perfect for those who love narrative and those that simply want gameplay.
The problem with indie games is that sometimes, some of the greatest titles have promotion issues. You know, not enough media cover or ads, and this was, at least in the beginning, the case of Hollow Knight.
A Metroidvania that's full of originality and creativity that for some time flew a bit under the radar. Lucky for us, a game such as this one didn't simply disappear, and became an instant classic. Now, after Hollow Knight's success, there's even a sequel coming soon, Hollow Knight Silksong will be released later this year. Developed by the very same small team of three guys from Team Cherry.
The plot's not very clear to the player from the start and is never directly explained. You'll have to explore around the world and interact with different NPC's to understand what's this all about. And since that's part of what makes the game interesting, we are not going to spoil it here. It's enough to say that you play a knighted insect-like being adventuring into Dartmouth, a little tow over the ruins of Hallownest.
From there you're going to travel around Hallownest to discover the traces of the forgotten kingdom and face the evil beings that now inhabit there.
Hollow Knight is an excellent example of what inspired indie devs can deliver, even if they come from a relatively small Kickstarter campaign. The narrative is similar to the style found in FromSoftware's Dark Souls series. Where the player must explore and uncover the whole story of the world the game takes place in. Not only that, but the visual style also resembles a Tim Burton movie, full of beautiful art and animations.
The Gameplay is challenging and exciting, it really represents a charming and interesting experience.
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